Friday, February 14, 2014
Inspirational Image: A George Wilson Gold Key Star Trek Cover
For my money, this is the kind of Star Trek that is better than the Star Trek I can watch on Netflix right now (From Star Trek #15, 1972). And, it looks like they're playing by Crawljammer space rules. Just float around and blast stuff!
Thursday, February 13, 2014
The Revenge of Appendix N
There's no doubt that Crawljammer sprung out of my reading of Appendix N classics over the past couple of years (and my talking about those books over at Tor.com with my colleague Mordicai Knode), combined with my discovery that Joseph Goodman had blazed that trail and whipped it into the fantasy frenzy that is the Dungeon Crawl Classics RPG.
That and rereading a lot of Gygax, from the Dungeon Masters Guide to the Dragonsfoot Q&A threads, to Role-Playing Mastery, to The Forgotten Temple of Tharizdun, to his internet-unearthed contributions to ancient fanzines.
But really, issue #1 of Crawljammer is still built on the bedrock of Edgar Rice Burroughs. Well, not bedrock. Spacerock. Shifting spacerock catapulted into another dimension where guys can just hop in a plane and fly to Venus and join the resistance against an oppressive regime. With swords and ray guns and a flash of this-really-happened-and-I'm-not-making-it-up!
That's how I like to think of Crawljammer. Everything you've ever read in every comic book and fantasy novel and sci-fi epic is true. Embrace it. Crawl into its jam. Jam into its crawl. Burroughs-style.
That and rereading a lot of Gygax, from the Dungeon Masters Guide to the Dragonsfoot Q&A threads, to Role-Playing Mastery, to The Forgotten Temple of Tharizdun, to his internet-unearthed contributions to ancient fanzines.
But really, issue #1 of Crawljammer is still built on the bedrock of Edgar Rice Burroughs. Well, not bedrock. Spacerock. Shifting spacerock catapulted into another dimension where guys can just hop in a plane and fly to Venus and join the resistance against an oppressive regime. With swords and ray guns and a flash of this-really-happened-and-I'm-not-making-it-up!
That's how I like to think of Crawljammer. Everything you've ever read in every comic book and fantasy novel and sci-fi epic is true. Embrace it. Crawl into its jam. Jam into its crawl. Burroughs-style.
Wednesday, February 12, 2014
AND...10 Copies Remain! Come and Get 'Em! [EDIT: OR NOT]
Demand for the first issue of Crawljammer has exceeded my expectations. I printed the first 60 copies in "space age blue" thinking that I'd probably sell a handful in the first week and give a bunch away and then slowly fulfill subscriptions as they drifted in. I mean, other than mentioning it on G+, I haven't even started promoting it yet.
But NO!
The DCC crowd has jumped on this early bandwagon and after filling the first four days of orders and subscriptions and setting a few copies aside for my upcoming trip to TotalCon,I only have...10 copies of the first printing left! EDIT: TEN MORE SUBSCRIBERS HAVE SIGNED UP, SO THOSE 10 COPIES ARE NOW GONE.
Looks like I'll have to go back and do another printing.But I do have these last 10 copies of the SPACE AGE BLUE SPECIAL FIRST LIMITED EDITION CRAWLJAMMER remaining, and the next ten people who SUBSCRIBE for six issues will get a first printing.
After that, it's back to the ol' photocopier for the second printing, which will be equally awesome, of course. But with 100% less first-edition-ness.
EDIT: THANKS!!!!
But NO!
The DCC crowd has jumped on this early bandwagon and after filling the first four days of orders and subscriptions and setting a few copies aside for my upcoming trip to TotalCon,
Looks like I'll have to go back and do another printing.
EDIT: THANKS!!!!
Saturday, February 8, 2014
CRAWLJAMMER -- NOW AVAILABLE!
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| Pretend that the table is overloaded with funky dice and lasers! |
A few things:
1) Crawljammer has been approved by Joseph Goodman of Goodman Games which makes it OFFICIALLY COMPATIBLE WITH DUNGEON CRAWL CLASSICS. So I don't have to pretend it's not, because IT TOTALLY IS!
2) Crawljammer will be published bi-monthly, and this first issue clocks in at 32 pages of sweet space dungeon crawling action and adventure. Every issue this year will also be 32 pages. Just as Bobugbubilz intended!
3) The first issue is ready to print and ship within the next few days! Single issues are $3.00 for the print version, and $2.00 for the PDF version (and if you want both the print and the PDF, it's $3.50 total). International shipping will have to be arranged via email, sorry!
4) If you want to subscribe to the full year of six issues, it will be $18.00, and for that price, you will get both the print copies AND the PDFs at a whopping savings of $3.00! I know! There are slim profits to be made, and I will pass that lack of profits along to you! And, once again, international shipping will be more expensive, so that will have to be dealt with on a case-by-case basis.
5) PayPal buttons for buying single issues or subscriptions are over there on the right side of this very blog! Click away and send me money so I can send you the goodness!
6) If you want to contribute something to a future issue and get bountiful rewards (such as one free issue!), please contact me using the info also on blog sidebar!
7) Oh, what's in issue #1? Here's a snapshot of the table of contents!
Yeah! That's right. It has begun!
Monday, February 3, 2014
CRAWLJAMMER at TotalCon Feb 20-23, 2014!
I will be running two CRAWLJAMMER games at TotalCon in Mansfield, MA in a couple of weeks!
Check out the TotalCon website for more info. (My Crawljammer games are listed under the "Role-Playing Games" listing, while my Astonishing Swordsmen & Sorcerers of Hyperborea game is listed under the "Old-School RPG" listing, even though all my games are pretty old-schoolish!) Player Characters will act on behalf of The Perilous League in search of adventure!
I hope to have copies of Crawljammer #1 ready to go by the time of the convention, so if you see me there and want to pick up a copy for three American dollars, let me know!
Saturday, January 18, 2014
Coming Soon!
The first issue is done! Just awaiting some VERY SPECIAL approval from a certain company that makes a certain game that involves crawling in dungeons and then I can add the official stamp of approval and we can get CRAWLJAMMER #1 out into the world.
Oh, and I've set up a new email address for folks who would like subscription info or for anyone who would like to submit articles or beautiful drawings to future issues: crawljammerzine AT gmail DOT com.
Meanwhile, I have to ready a game for Monday. Maybe I'll throw a new character class or two into the mix. Aw, just teasing. I KNOW I will!
Oh, and I've set up a new email address for folks who would like subscription info or for anyone who would like to submit articles or beautiful drawings to future issues: crawljammerzine AT gmail DOT com.
Meanwhile, I have to ready a game for Monday. Maybe I'll throw a new character class or two into the mix. Aw, just teasing. I KNOW I will!
Wednesday, December 4, 2013
Crawljammer #1 -- What's Going to be in the First Issue?
The first issue of CRAWLJAMMER is not quite complete yet, but to whet your appetite, here's how the table of contents is looking right now. 24 pages of goodness, due to be released by the end of January:
8
True Facts about Crawljammer
Adventuring in Outer Space and on Alien Planets
Lizardman Mercenary Character Class
Crawljammer Ships
Cosmologogy of Crawljammer
Cry Freedom and Let Slip the Bat-Men of Venus, Part 1: An Adventure
Random Table: Ship-to-Ship Combat Fumbles
CRAWLJAMMER is a solo project right now, though I would love to have contributors for future issues, so if you'd like to write up an adventure or some new spacefaring tech or a new character class or some random tables, or if you're of the artistic bent and you'd like to draw something space-tastic, please email me at TCallah AT gmail DOT com and I can add you to Team CRAWLJAMMER.
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